Sunday, July 31, 2011
Saturday, July 23, 2011
Sunday, July 17, 2011
Friday, July 15, 2011
Monday, July 11, 2011
Saturday, July 2, 2011
Crysis 2 and DAoC terrain is here!
Editor seems to work, though some issues with screenshot functionality and detail texture sizes.
New things with Crysis 2, now supporting more detailed base texture map .. so I'm pushing whole zone (4096x4096) texture as base texture (before was 512x512 for "zone").
And this is just initial import, no other enhancements done yet .. I'm just playing/learning around with basic tools.
Also Crysis 2 is very limited with objects (trees mostly), so those are from Crysis 1 and looking bit outdated.
Anyway, here is few screenshots ...



New things with Crysis 2, now supporting more detailed base texture map .. so I'm pushing whole zone (4096x4096) texture as base texture (before was 512x512 for "zone").
And this is just initial import, no other enhancements done yet .. I'm just playing/learning around with basic tools.
Also Crysis 2 is very limited with objects (trees mostly), so those are from Crysis 1 and looking bit outdated.
Anyway, here is few screenshots ...
Saturday, April 23, 2011
Be Free... Be Creative... Be the Developer
"... Editor for Crysis 2 early in summer"
I have been waiting for this news for awhile :)Also there will be free SDK for real development, but let's see if I have interest to start creating something to top of SDK.
Anyway, check http://www.crymod.com/ for full details.
Friday, March 25, 2011
Crysis 2 and Dark Age of Camelot terrain conversion
Seems that CryTek don't give (at least now) sandbox editor to Crysis2, so this project is on hold.
Though there is already tools to extract data from Crysis 2 and there is leaked Crysis 2 available with editor, but I not going to use those for this kind development.
So, I still might create few videos with Crysis 1 and even enhance conversion code a bit, but let's see ...
Though there is already tools to extract data from Crysis 2 and there is leaked Crysis 2 available with editor, but I not going to use those for this kind development.
So, I still might create few videos with Crysis 1 and even enhance conversion code a bit, but let's see ...
Thursday, October 14, 2010
Saturday, June 19, 2010
Sunday, May 30, 2010
Screen shots from Hibernia Shrouded Isles
Examples from Hibernia Shrouded Isles, also contains pre-fixes for next version for Conversion tool.
This is direct output from conversion, nothing extra added.


This is direct output from conversion, nothing extra added.


DAoC terrain to Crysis converter
First version of DAOC to Crysis conversion tool for Windows now released.
http://code.google.com/p/daoctocrysis/downloads/list
Note, this is only usable when you have DAoC installed and Crysis Sandbox.
Also requires tree models to Crysis from Exodus Pine Tree Pack and European Nature Set.
http://code.google.com/p/daoctocrysis/downloads/list
Note, this is only usable when you have DAoC installed and Crysis Sandbox.
Also requires tree models to Crysis from Exodus Pine Tree Pack and European Nature Set.
Tuesday, April 13, 2010
Free-to-use CryEngine plans emerge
Long time no see.
Interesting news as this is for new CryEngine. I was waiting to get SDK to new Crysis, but this is even better. Let's hope this happens.
Interesting news as this is for new CryEngine. I was waiting to get SDK to new Crysis, but this is even better. Let's hope this happens.
Wednesday, January 20, 2010
10000 unique visitors ...
Wow, almost 10000 unique visitors and 16000 page views from last 3 months.
Let's see if I manage to create something new this week :)
Let's see if I manage to create something new this week :)
Wednesday, January 13, 2010
Blog background image
Got few requests to get this image as wallpaper.
Sadly I didn't have the original one anymore, so I quickly created new one.
It's free to use and modify :) Link
Sadly I didn't have the original one anymore, so I quickly created new one.
It's free to use and modify :) Link
Tuesday, January 12, 2010
Monday, December 28, 2009
Tuesday, December 22, 2009
Trials of Atlantis Images
Images from Atlantis. Video coming in few hours.
Volcanus "water" effect missing, as I didn't find any good lava type of texture for this.








Volcanus "water" effect missing, as I didn't find any good lava type of texture for this.








Wednesday, December 16, 2009
Blog updates now in Twitter
Added feedburner to update http://twitter.com/silakka_fin when posting new stuff in blog.
Tuesday, December 15, 2009
Thursday, December 10, 2009
Wednesday, December 9, 2009
Sunday, November 29, 2009
Tool for daoc terrain conversion to crysis
Basic things like creating height map works, same as extracting files from mpk.
And it's fast compared to current PHP script.
Currently I'm building basic GUI and creating better way to get positions for zone maps.
And it's fast compared to current PHP script.
Currently I'm building basic GUI and creating better way to get positions for zone maps.
Monday, November 23, 2009
Few more images from Hibernia
Few more images from Hibernia, Border Keep is old model as there is some limitations of polygon count and I didn't have time to split this model to multiple parts.




9C78GH8R53PY SJWEGQK8FMA8




9C78GH8R53PY SJWEGQK8FMA8
Subscribe to:
Posts (Atom)

























