Monday, December 28, 2009

New Frontier screens

Basic scenery imported, no extra candy added or models.

Tuesday, December 22, 2009

Trials of Atlantis video

Trials of Atlantis Images

Images from Atlantis. Video coming in few hours.
Volcanus "water" effect missing, as I didn't find any good lava type of texture for this.

Wednesday, December 16, 2009

Blog updates now in Twitter

Added feedburner to update http://twitter.com/silakka_fin when posting new stuff in blog.

Tuesday, December 15, 2009

Thursday, December 10, 2009

Wednesday, December 9, 2009

Albion Shrouded Isles - Avalon City screen shots

First test screen shots, video maybe tomorrow if I have time.

Sunday, November 29, 2009

Tool for daoc terrain conversion to crysis

Basic things like creating height map works, same as extracting files from mpk.
And it's fast compared to current PHP script.
Currently I'm building basic GUI and creating better way to get positions for zone maps.

Monday, November 23, 2009

Few more images from Hibernia

Few more images from Hibernia, Border Keep is old model as there is some limitations of polygon count and I didn't have time to split this model to multiple parts.


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Saturday, November 21, 2009

Thursday, November 19, 2009

Hibernia Under Attack

Something big :)
Eve models have bump maps, I just didn't import those, so it looks bit dull.

Wednesday, November 18, 2009

Tuesday, November 17, 2009

Shrouded Isles - Knarr Midgard

After few hours of converting models ...

Shrouded Isles - Midgard

First screen shots from import

Monday, November 16, 2009

10,000 page views

Wow, counter hit almost 10.000 total page views.
Also big thanks about all comments and ideas so far.
I try to create few new videos in this week. Maybe even trying to build SI zones, but let's see ..

Thursday, November 12, 2009

Ideas for screen shots and videos

If someone have ideas what you like to see in videos/screen shots, please send email to
List what I can't do/won't do currently.
- Models with animation (no skill/no tools)
- New character models (no skill/no tools)
- Cities/dungeons (too many models to convert)
- New Frontier

Also mail of any Crysis tricks to use, Crysis assets to use or just comments are welcome.

Wednesday, November 11, 2009

Behind The Scenes

It's quite interesting that I didn't get any reply or any comments from Mythic like I hoped about this conversion, tough I got contact from Crytek.

Currently, I'm building tool with C++ and QT toolkit to fix material settings for imported models, so I don't need to manually fix those material files.
I also have real tool (instead of PHP script) to create terrain height-maps, but it is broken in Windows and I didn't have time to debug this yet.

Monday, November 9, 2009

Thidranki Morning & Night video

Rerun in Thidranki after Crysis Wars update.
Thidranki Morning & Night

Sunday, November 8, 2009

Moved to Crysis Wars

Just moved stuff to Crysis Wars and new sandbox editor.

Thursday, November 5, 2009

Performance testing

Performance testing with 200 character models.
From those I think 30-40 are unique models, rest are just different textures with same models and about half of models have at least one extra weapon model.
FPS is 10-13 when all those are visible at same time and still have full shadows from each model.

Tuesday, November 3, 2009

Material tuning for 3D models

Mythic old keeps only have single texture in place, so I quickly modified Crysis material to have basic bump-map (same as texture) and added detail texture as "concrete". Basically this makes even low detail textures look much better, no miracles though :)

Thursday, October 29, 2009

What if ...

New Thidranki video

Added textures, extra vegetation and different water.
Remember to use HD version of video. (one typo also slipped to video) :D

Tuesday, October 27, 2009

Texturing Thidranki part 2

Quickly tested different water and this looks much better :)

Hibernia Frontier Screen shots

Latest screen shots where height is corrected.