Showing posts with label hibernia. Show all posts
Showing posts with label hibernia. Show all posts

Sunday, July 31, 2011

Friday, July 15, 2011

DAoC and Crysis2 Hibernia Frontier video

Fixed import a bit to get better grass layer.

Saturday, July 2, 2011

Crysis 2 and DAoC terrain is here!

Editor seems to work, though some issues with screenshot functionality and detail texture sizes.

New things with Crysis 2, now supporting more detailed base texture map .. so I'm pushing whole zone (4096x4096) texture as base texture (before was 512x512 for "zone").
And this is just initial import, no other enhancements done yet .. I'm just playing/learning around with basic tools.

Also Crysis 2 is very limited with objects (trees mostly), so those are from Crysis 1 and looking bit outdated.

Anyway, here is few screenshots ...

Saturday, April 23, 2011

Be Free... Be Creative... Be the Developer

"... Editor for Crysis 2 early in summer"
I have been waiting for this news for awhile :)
Also there will be free SDK for real development, but let's see if I have interest to start creating something to top of SDK.
Anyway, check http://www.crymod.com/ for full details.

Friday, March 25, 2011

Crysis 2 and Dark Age of Camelot terrain conversion

Seems that CryTek don't give (at least now) sandbox editor to Crysis2, so this project is on hold.
Though there is already tools to extract data from Crysis 2 and there is leaked Crysis 2 available with editor, but I not going to use those for this kind development.
So, I still might create few videos with Crysis 1 and even enhance conversion code a bit, but let's see ...

Saturday, June 19, 2010

Cathal Valley

Finally Crysis working again ...

First round of images. Just plain import, no enhancements done.

Sunday, May 30, 2010

Screen shots from Hibernia Shrouded Isles

Examples from Hibernia Shrouded Isles, also contains pre-fixes for next version for Conversion tool.
This is direct output from conversion, nothing extra added.
Hibernia Shrouded Isles 01Hibernia Shrouded Isles 02Hibernia Shrouded Isles 03

Monday, November 23, 2009

Few more images from Hibernia

Few more images from Hibernia, Border Keep is old model as there is some limitations of polygon count and I didn't have time to split this model to multiple parts.


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Saturday, November 21, 2009

Thursday, November 19, 2009

Hibernia Under Attack

Something big :)
Eve models have bump maps, I just didn't import those, so it looks bit dull.

Tuesday, October 27, 2009

Hibernia Frontier Screen shots

Latest screen shots where height is corrected.

Saturday, October 24, 2009

Agramon visit Thidranki

Built as static model.
No animation as there is no easy way to export those and I don't have skill to create animations.

Tuesday, September 8, 2009