Sunday, July 31, 2011

Saturday, July 23, 2011

Sunday, July 17, 2011

Friday, July 15, 2011

DAoC and Crysis2 Hibernia Frontier video

Fixed import a bit to get better grass layer.

Monday, July 11, 2011

Saturday, July 2, 2011

Crysis 2 and DAoC terrain video

Crysis 2 and DAoC terrain is here!

Editor seems to work, though some issues with screenshot functionality and detail texture sizes.

New things with Crysis 2, now supporting more detailed base texture map .. so I'm pushing whole zone (4096x4096) texture as base texture (before was 512x512 for "zone").
And this is just initial import, no other enhancements done yet .. I'm just playing/learning around with basic tools.

Also Crysis 2 is very limited with objects (trees mostly), so those are from Crysis 1 and looking bit outdated.

Anyway, here is few screenshots ...

Saturday, April 23, 2011

Be Free... Be Creative... Be the Developer

"... Editor for Crysis 2 early in summer"
I have been waiting for this news for awhile :)
Also there will be free SDK for real development, but let's see if I have interest to start creating something to top of SDK.
Anyway, check http://www.crymod.com/ for full details.

Friday, March 25, 2011

Crysis 2 and Dark Age of Camelot terrain conversion

Seems that CryTek don't give (at least now) sandbox editor to Crysis2, so this project is on hold.
Though there is already tools to extract data from Crysis 2 and there is leaked Crysis 2 available with editor, but I not going to use those for this kind development.
So, I still might create few videos with Crysis 1 and even enhance conversion code a bit, but let's see ...